It’s not the first season that they’ve been playing the Mafia on TV. Twister is the most common form of communication between people at picnics and home parties. Scrabble replaced the Sunday self-education program for many, and after the release of Inglourious Basterds last year by Tarantino, almost every forehead hung a color sticker with the name of Michael Jackson or King Kong. Look At Me tried to figure out where these games came from and how to play them.
Frau Riefenstahl, a German spy, meets with a detachment of bastards in a tavern accidentally hammered that evening by the Germans. Sturmbanfuhrer SS, after suspicions of a strange accent for the German Hauptsturmfuhrer the bastard, suggests playing the game: "The idea of the game is that the name of the famous character is written on the card, it can be fictional, it does not matter. Write Confucius, for example, or Dr. Fu Manchi. Eric, feathers here! But only a celebrity, not Aunt Frida. Write and put the card with the inscription down. Then move it to the one on the right. The one on the left moves the card towards you. Take the card from the table without looking at it, lick your shirt and stick it to your forehead. Write, write. " Last year this scene from Inglorious Bastards Tarantino provoked a surge of interest in the game around the world.
In addition to the above: when the stickers are already on the foreheads of the players, the investigation begins. Everyone takes turns asking questions to other players about themselves, which can be answered monosyllabically - yes or no. To guess who you need for fifteen questions, or how to agree with the team.
“Actually, any work of culture where live heroes appear whom you like or admire always influences people to some extent. And sometimes they just capture your imagination and you cannot get rid of the obsessive thought that you want to be To do the same, or to do the same, or to experience the same thing. And the larger the medium, the more people experience his influence. Cinema in this regard is a very powerful tool that has repeatedly introduced a fashion for certain phenomena over its history. with clothes so, after the role of Marlene Dietrich in the film “Blonde Venus” in 1932, women began to wear trousers without a trace, and in 1953 Marlon Brando in the film “Savage” forever saved jeans from the status of clothing for hard workers, and made them almost the most popular "In the 70s, a wave of Asian films about karate and kung fu caused a boom in this occupation, increasing the number of people involved in martial arts by millions."
In an outdoor game in which you can show everyone how your body has changed in two years of yoga, they never stopped playing. A hit among picnics, drunk home parties and sweet family evenings was invented in the sixties and at the same time began to be accused of promoting sex, for its obvious eroticism. The game became truly famous after showing it in the popular evening broadcast on American television. Since Twister closer to official recognition of his national sport.
To start playing, you need minimal costs, provided that you bought the game itself - spread the field for the game, you can several (if there are a lot of players) and agree who will spin the roulette. Then all the players in turn put their hand or foot on one of the circles of colored circles, depending on what happens in roulette.
“You should not turn Twister into a yoga lesson - this is, of course, first of all a game. If you take it seriously: during the game of Twister you begin to become more aware of your body. To reach, stand, not fall, you connect all its reserves, use it to work muscles that you didn’t even know existed. Keeping balance, you can notice that it gets worse when you look around a lot or laugh - balance requires increased concentration of attention and peace of mind. Of course, those who practice yoga in this game will be clearly advantage "
Scrabble- It is more intellectual than entertaining game. As is commonly believed, gently, in a playful way, it replenishes the vocabulary of players. This is a combination of crossword and anagrams in one game. The first version of the bestseller was invented by the architect Alfred Butts in 1931, and since then she has had more than ten different names and modifications, one of which is “Scrabble”, the Soviet analogue of Scrabble. The usual name of the game appeared already in 1948, when James Brunot bought the rights to it from Butts and slightly modified the field, simplifying the rules.
There is a playing field of 225 squares, on which you need to lay out the letters, of which 104, making up the words. The first is laid out the word in the middle of the field and the following from left to right or from top to bottom. Letters are given in random order. Composing words, you can use any cases, declensions and tenses. When calculating points, a system of bonuses for "complex" letters and the color of the squares is used.
“There is a game, Vladimir Nabokov’s favorite game, very similar to Scrabble. When playing it, you see how difficult it is to move from one row to another or how difficult it is to change the number of syllables in a word. You begin to feel what language is made of, how words are molded. Then Scrabble is the same thing: Swapping letters, flashing countless words that cannot even be made from this set flashes in the head, thus stimulating the cerebral cortex to engage in language, and the words move from a passive to an active supply. play this game n but in a foreign language. When you are already at a certain level of knowledge of the language, further not the teacher can help, but immersion in the language: books, TV, communication, games "
In the first year after graduation Monopoly became the best-selling game in America. Today, when “Monopoly” has already exceeded seventy, half a billion people have played its classic version with different themes, not counting the games of the monopoly at tournaments, clubs, the computer and telephone versions of the game.
The monopoly field consists of squares corresponding to events and assets that can be bought. You roll the dice and advance on the number of cells that fell. Getting on a free street, you can buy it, and if it is purchased, you will have to pay. You will also have to participate in auctions, pay taxes and, possibly, mortgage real estate, Monopoly is an economic strategy. The only monopolist to win is the bankrupt everyone else.
“I played Monopoly when I was ten or twelve years old. Then it seemed funny to me. Maybe Monopoly laid some foundation for my further education and work, but talking about the game as an educational one is not, it’s entertainment. the game is much simpler. It’s just a game that essentially resembles a “fool” or trading in the market: vegetable or grocery. Of course, it has nothing to do with real life, because in real life the main thing is “undercover “Games, intrigues, corruption, world conspiracies and evil. So nothing will be so simple. Monopoly is a good pastime, much better than drinking vodka in the stairwell. The game perfectly unites people and makes brains work. But you can’t use it as a living aid. To get money, you don’t have to play, and earn them "
According to game theory, the Mafia is a cooperative game in which communication is allowed, but players pursue personal goals. In addition to integration into the world of mathematics, it occupies no small place in psychology. Despite the analogue of the game "Killer", the creator of "Mafia" is considered a student of the faculty of psychology at Moscow State University Dmitry Davydov. The game interested him only as a new methodology for practical research for term paper. But the students involved in the study and everyone else who was given knowledge about it is something else. Watching this psychological game, you can study and train in determining the personal qualities of the participants and the techniques and methods of non-verbal body language. Now the Mafia is played in special clubs, including closed ones, on the Internet, in television programs, at championships and at home.
The plot of the game is simple, the rules are much more complicated than “Twister”. According to legend, residents of the city, tired of the mafia terrorizing them, decide to send all its members to jail. In turn, the mafia declares war on the townspeople, until they are completely destroyed. Which side you will play for, it turns out after the cards are dealt or drawn, say matches, if there are no cards. The host of the game is also determined. Further, a change of conditional day and night, announced by the presenter, is provided. At night everyone closes their eyes, and only mafiosi can open them. It turns out that the mafia participants know each other, but civilians do not. Anyone who comes across a commissar card from citizens should also not reveal their status to anyone. When the day comes, all residents choose by voting to go to prison or to be killed, as you like. The mafia must act together, confusing civilians and posing as ordinary citizens. On the second night, the mafia kills the first citizen, pointing the leader at it, and the commissioner checks any of the players for belonging to the mafia. Ordinary residents "sleep". The dead man is declared the day (he leaves the game and reveals his status) and the investigation continues. Then the game goes according to the same scenario day and night until the complete destruction of one of the castes. This is the classic "Mafia", there are other options that differ in name and rules.
“It is well known how strongly the role in which he plays at the moment influences a person’s behavior. The game“ Mafia ”was originally used precisely for diagnosing behavioral characteristics. This is really an excellent field for observation and experimentation. Trying on a criminal mask find out about your abilities to act in critical situations.When the level of adrenaline rolls over, as is the case in psychological games, it’s more difficult to maintain self-control and sober calculation, it saves you in the case, only a well-developed behavioral pattern, behind which “mafiosi.” It’s not easy to adhere to one line of behavior, despite the suspicious pressure of the outside world, but for those who want and are ready to test their adrenaline threshold, the game can really to give the opportunity to learn to "keep face" even in a very difficult situation. "
Someone played this card game in early childhood and managed to forget about its existence, someone for the first time heard about it recently. In fact, Uno is already forty years old, and it is very similar to another card game known in Russia as "101". Right to "Uno"owned by Mattel, the very one that popularized the most unnatural shade of pink in nature with the release of Barbie.
There are one hundred and eight cards in the Uno deck, red, green, yellow, and blue in equal numbers. The cards show numbers from zero to nine and special actions: skipping a move, taking a few cards, changing the direction of travel. Someone starts laying out any card. The next player must put on top of it a card of the same color or value or a “black” card. The one who quickly gets rid of all the cards wins. You can play several rounds by counting points. There are complicated versions of the rules of the game, which have their own names, for example: Uno with accumulation, Uno "seven-zero", Uno Silent Two's, Uno "card exchange".
“I promote board games among my friends. Uno is one of my favorite card games. It's very easy to learn how to play it, and by its nature it is very fun and explosive. Uno has both strategic moments and a lot of spontaneity. At any time everything can change dramatically here, just one step from winning, you can get your neighbor’s cards and have to start all over. Thanks to such surprises, the game is very emotional. It also develops attentiveness, because if a player has only one art, he must remember to say "Uno."
Game calledAlias, invented in Finland, quite popular. But its counterpart, which is easiest to call "Say differently," is more popular in home use at times. To play the classic Alias you need, firstly, to buy the game, and secondly - to have it with you when you want to play. The composition of the game includes a board, cards and figures, so great ingenuity was not needed to come up with a simplified version. For the Say differently home game, you only need pens, stickers, and a clock.
Game participants write on stickers of 7-10 words (one word - one sticker). The whole company is divided into teams. As in Alias, which has several varieties of themes (for children, for parties and classic), in the "home-made" game, you can agree on the theme of the words indicated on the stickers. It can be cinema, music, prominent personalities in history or a narrower topic. Then all the “words” are placed in one place (hat, cookie jar). The game moves in a circle. The player pulls out one word and explains it to any person from his team without naming the word itself and root words. The task is to guess as many words as possible in twenty seconds. Then the move goes to another team. They play to the last word, the team that guessed the most wins.
Playing “Say differently” is more fun than, for example, Scrabble. When there is a time limit, the brain activates and, sometimes, the players give out very non-trivial and paradoxical explanations of the hidden word.
“Playing“ Say differently ”you develop speech, of course. First, you are looking for a way to explain what kind of word it is. Especially if you cannot use the same-root words according to the rules, that is, you need to look for some analogues, somehow get around it "You’re still developing your imagination when they explain something to you and when you say it yourself. All this helps to correct the situation that we have now with the literacy level of people’s letters in the country."
Pantomime appeared as a form of stage art a long time ago, later it became one of the disciplines in theatrical education. Its essence is to create an image using the body, without the use of words.
There are many game options now. You can portray famous historical or made-up heroes to guess everything. It is possible for two people to show pantomime on one topic without seeing each other. Here, the one who best copes with the task wins. Another option is when one person makes a word to another, and the person portraying it depicts it. Then the person portrays the word to the one who guessed his word and so on. The score here is generally not necessary, the game is just very funny.
"In the first year of the theater institute, a huge number of games are included in the training- The initial stage of training in the subject of mastery of the actor. They develop attention, memory and imagination. We have a lot of circles of attention - this is very important for the future actor, because you need to hold many objects at the same time: the viewer, the partner, additional circumstances, tasks. Pantomime is an unconditional part of this training. Some theater institutes are taking their first steps to pantomime, called PFD - the memory of physical actions. This is when a person from memory, without objects, begins to brush his teeth, set the table. And mimes - so this is generally a whole profession, very complex. There is even such a specialty in the circus school. "
There are a number of games, playing in which people’s knees tremble and their heartbeat goes astray. Bottle, associations, I believe - I do not believe - they help people to know each other better, while not giving out their secret sympathy. Their rules are known to everyone since childhood, and the results are always unpredictable.